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Latest Additions to the Site

Most of the games on this website are suitable only for sighted players. Follow the BLIND-GAMERS link to read about games developed especially for vision-impaired and blind players. 

The rest of this page is intended for sighted players only.

This is where we'll announce the most recent additions to our web site. If you've visited us before and want to know what's changed, take a look here first. For a list of all the games available from Spoonbill Software, refer to the Products page.

The following software products are new at Spoonbill Software. 
Note: All our products are 100% Freeware and run only on Windows 98/2000/ME/XP (and should work on all later Windows operating systems)

If you would like a copy of any of them, just contact us by e-mail, stating your full name and country of residence, and which products you require and we will forward them to you by return e-mail. Please allow up to 4 days for delivery.

IMPORTANT:   I have no commercial affiliations and I guarantee that your details will not be disclosed to a third party. I retain your details solely for the purpose of contacting you when bug fixes, enhancements or upgrades are made to the games you have previously requested.

Four new pages of puzzle and logic games written by Fred Pence, based on his extensive collection of mechanical puzzles.

These games may be ordered through Spoonbill Software but any communication regarding these games should be addressed to Fred Pence.

All 34 games in the series can be browsed by clicking the Fred's Puzzle Page logo above. As with all other games available at the Spoonbill Software website, all Fred's games are absolutely free of charge.

Hex-It ! 2.0  Requires DirectX

Released February 2008 (1.5 MB)

New features added in the 2.0 upgrade include:

Now uses Microsoft DirectX 2-D as the graphical interface.
Larger UNDO button repositioned so that it is not next to another enabled button.
More logical positioning of the L and R indicators.
Smoother, more responsive interface. Accurately detects which tile the mouse pointer is over.
Highlight Path option which highlights the launch path of the tile under the mouse pointer.
Backtrack Highlight option which highlights paths from an already-played tile back to the tile pool.
Bypass Tiles option which when ON prevents a moving tile from being stopped by the protruding corners of an already-played tile. Turning this option on produces an entirely different game.
Level takes precedence over score in the Top Ten lists.

If you liked Brick Shooter then you'll LOVE Hex-It! Hex-It! takes brick shooting to another level. The object is to clear the board of fixed tiles and advance to the next level. You score points for groups of tiles of the same color which are then removed from the board. The larger the number of tiles in a group, the more points you score. Scores are also multiplied by the level number to encourage you to advance to the next level as quickly as possible. On each new level there are more and more fixed tiles to clear, so although you score many more points per group on higher levels, these levels are also more difficult to clear. The ultimate aim of the game is to reach the highest level possible with the highest score, before the game ends when no more productive moves are possible. You get bonus points if you can set up a volley of shots, each of which removes a group of tiles. You also get bonus points if you can create a cascade effect, where a removed group of tiles frees up other tiles which move to form further groups of tiles which are then automatically removed.

The board is hexagonal and each edge is bordered by a pool of hexagonal tiles arranged in three rows of eight tiles. Only the inner row of tiles is playable. The other two rows of tiles are previews of tiles yet to become playable. Tiles can be launched onto the board in one of two directions, you do this by either clicking the left or the right mouse button. Tiles launched onto the board from a tile pool are mobile as opposed to fixed and this is indicated by an arrow pointing in the direction of movement. Played tiles will travel across the board until they are obstructed by another tile. When the obstruction is removed, they continue to move in their initial direction until either they butt up against another tile or they reach the other side of the board where they push their way into the tile pool.

Features of this game include:

Choose from 5 to 10 different colors for the tiles. The more colors, the more difficult the game.
Background music either from the provided MIDI files or your own MIDI files.
Sound effects on/off.
Save games for continuing later.
Resume a saved game.
A Top Ten list for each of the difficulty levels.
Complete on-line Help.

So what are you waiting for? Why not accept the challenge and order your copy today? 

As with all Spoonbill Software's offerings, it is absolutely free!

How to order

How to order:  

Send your request to Ian Humphreys (together with your full name and country) at: games@spoonbillsoftware.com.au

            e.g. My name is Juan Perez from Madrid, Spain, please send the following games...

NOTE: We cannot send games to a Google gmail address. If you have a gmail address, please supply an alternate address for mailing your games. A free yahoo address from www.yahoo.com is quite acceptable.

ALSO: Corporate email addresses are usually not suitable, their virus filters often do not allow attachments containing .EXE or .ZIP files. Please try to supply your personal email address to avoid delays with delivery of your games.

Please feel free to tell us what you think of our products. We always welcome constructive comments and any suggestions for future new games or other applications.

If you have any problems with installing the software sent to you please contact us via e-mail at the address below.

support@spoonbillsoftware.com.au

 

 

Send mail to webmaster@spoonbillsoftware.com.au with questions or comments about this web site.
Last modified: July 16, 2008